Latar Belakang dan Metode Penulisan

Monday, December 3, 2012


                                                        STMIK NUSA MANDIRI

                                                        TEKNIK INFORMATIKA


                                          IBNU ARIEF                                 12110069

                                          GALVANO AKBAR . ZM            12110156

                                          MUHAMMAD RUSLI                 12110169

                                          PITAGOR ROBIN WILLIS         12110190


                                                                            
                                                                        LATAR BELAKANG

Pemanfaatan Teknologi Informasi, media, dan komunikasi telah mengubah baik perilaku masyarakat maupun peradaban manusia secara global. Perkembangan teknologi informasi dan komunikasi telah pula menyebabkan hubungan dunia menjadi tanpa batas (borderless) dan menyebabkan perubahan sosial, ekonomi, dan budaya secara signifikan berlangsung demikian cepat. Teknologi Informasi saat ini menjadi pedang bermata dua karena selain memberikan kontribusi bagi peningkatan kesejahteraan, kemajuan, dan peradaban manusia, sekaligus menjadi sarana efektif perbuatan melawan hukum.

      METODE PENULISAN

Blog ini adalah salah satu tugas Mata Kuliah Etika Profesi Teknologi Informasi & Komunikasi. Penyusunan Blog ini (khususnya artikel yang berkaitan dengan cybercrime dan cyberlaw) adalah hasil dari apa yang telah kami pelajari dari kampus ataupun dari bantuan media internet maupun buku-buku yang telah kami pelajari sebelumnya. Kami berharap semoga dengan adanya blog ini dapat memberikan pengetahuan yang bermanfaat khususnya berkaitan dengan cybercrime dan cyberlaw.

TUGAS DELPHI 7

Saturday, June 23, 2012

Nama   :   GALVANO AKBAR . ZM
NIM    :    12110156
Kelas   :    12.2A.01

STMIK NUSA MANDIRI JAKARTA

TUGAS DELPHI 7 : PROGRAM KOPERASI

FORM 1 : PENDAFTARAN ANGGOTA
FORM 2 : PEMINJAMAN DANA
FORM 3 : PENGEMBALIAN DANA

Silah download program tersebut di sini

TUGAS ALGORITMA

Sunday, October 16, 2011

GALVANO AKBAR . ZM
12110156


//CREATED BY GALVANO AKBAR . ZM//

#include < stdio.h >
#include < conio.h >

void main()

{
char nm_siswa[30];
int pt1, pt2, pt3, rt2;

clrscr();
printf("\t\tPROGRAM HITUNG NILAI RATA-RATA\n\n");
printf("Nama Siswa\t\t : ");
scanf("%s", nm_siswa);
printf("Nilai Pertandingan I\t : ");
scanf("%d", &pt1);
printf("Nilai Pertandingan II\t : ");
scanf("%d", &pt2);
printf("Nilai Pertandingan III\t : ");
scanf("%d", &pt3);

fflush(stdin);

clrscr();

rt2=(pt1+pt2+pt3)/3;

printf("Siswa yang bernama : %s \n", nm_siswa);
printf("Mendapatkan nilai rata-rata : %d \n", rt2);

if(rt2>=85){printf("Mendapatkan Hadiah Komputer P4\n");}
else if(rt2>=70){printf("Mendapatkan Hadiah 500000\n");}
else if(rt2<70){printf("Mendapatkan Hadiah Hiburan");}

getch();
}
//CREATED BY GALVANO AKBAR . ZM//

Fallout 3 - PC - Xbox 360 - PS3

Saturday, August 29, 2009


If you have played the previous series, playing this, you’ll probably end up with a question like this: “is this what I expected?” well actually no, the game has almost the same story with the previous ones, and fallout 3 has some minor problems, but lets take them all one by one.

Starting the game, you’ll feel it real, playing as a child, as a teen and as an adult, in encounters every time you succeed a vats finishing shot your enemies’ heads pop-off or you dismember them and so on, while attempting a skill(like hack) you actually attempt the skill in a “mini-game” you actually do something and take the risk on your own, and if you fail you can’t try again (except if you have a certain perk), the graphic are cool. Your mission is to find your father, who is a runaway citizen from vault 101 which human created to keep them safe from radiation, no one would enter or leave vault 101. Following your dad you end up in a huge wasteland, wondering around and ask information about your dads’ position. You’ll enter in many towns, you chose to help people (good karma) or harm people (bad karma), but the problem is: IT DOESN’T MATTER IF IT’S A GOOD KARMA OR BAD! You can actually change your karma in an instance just by doing some minor repeatable quests, so the whole karma system is ****.

Out in the wastelands you’ll encounter random enemies. So you have this first person view or third person view, you aim and shoot, and there is the V.A.T.S. system. A system that by pressing one button you stop the time, and you have the ability to choose certain parts of your enemy (like torso, head, arms), select how many times you want to hit, and then the computer takes the control of your player and it takes the shots for you. The slow motion graphics and the zoom and the nice point of view actions is something fascinating, but imagine in a fps game the special combat action is to freeze the time and to leave the computer do everything, and yes computer has a better change of hitting the target, and I think it will increase the possibility of a critical strike. And the item system, while encountering enemies you can press another button, and the time stops AGAIN, you can heal yourself, buff up yourself, change weapon, and there you go! a new look.

Ok the items, the majority of the items are useless pieces of junk but most of them are very expensive from ashtrays to conductors. When you kill an enemy, you can take everything from them and then you can violate their bodies, but anyway, you have a weigh capacity, and after killing 5 raiders, you are full and you walk really slow and you can’t fast traveler to a city, so you have to throw something, go back to the city, store the items, come back and take the others, this is NOT fun. Then you probably say “why hell you take those items” well if you won’t take them you’ll have no money to repair, buy ammo, etc. From the other hand the game allow you to kill anyone, you can actually massacre the whole city and take EVERYTHING but you will lose karma (something you don’t care) and you lose quest (= a huge amount of exp).

Skills and perks, skills are essential, and as a good role-playing game you’ll have to choose 3-4 main skills to advance. You can choose to use small guns and hack computers, picklock and science and the list goes on, but you can’t have them all balanced, actually the game always has 2-3 options, like if you can’t picklock the strongbox, you can hack the computer and unlock it from there, and if you have balanced skills then you will end up doing nothing. You can choose one perk per level, perks is like feat in D&D something bonus, basically more skill points. Perks can lead to a good combination of perks and skills mixed up, there is a good amount of perks for every type of a character you wanna be.

Npc and every day life, THEY ARE TERRIBLE, you can actually go to everyone’s house and steal anything you want in front of their own eyes, and they will do nothing to stop you, and then you talk to them and they are like “hey my friend, did you find your dad yet?” not to mention the pickpocket thing, the assassination, you can almost kill one by one each citizen in a town and citizens DON’T CARE about it. And your enemies are like 3 types? There are super mutants, orcs in rpg language, raiders, bandits in rpg language and some annoying radiation **** “animals”.

My personal opinion is that after playing a while, its kind of feels like a routine, encountering the same enemies, talking to the same voices, visiting the same wasteland fields. And the worse is that the game has NO bosses, there are some mini bosses whom you’ll enjoy, but there are no main bosses, and I was waiting for a great boss and I saved all my nukes, just to find NOTHING. Fallout 3 has some absolutely pointless and stupid skills, imagine a wasteland full of creature with radiation, and there is Jackie Chan trying to save the world?! With what kind of logic would a man fist fight some gigantic mutants, or gargantuan ants FULL OF RADIATION, and not only the idea, but each mutant has a MINIGUN with him. Or there is melee weapon skill, almost the same thing, but there are no good melee weapons in fallout 3, there are some kind of swords, but then you’ll come up with a common weapon called the ripper, which is more effective than any other sword. And the ripper (a one-handed chainsaw sword) strikes so fast, that the melee skill is USELESS. The game tried to put music, which sucks btw, and the music never change, you’ll go into combat, you will go fatal life but the music remains the same, something in modern gaming is bad. To sum up, if you enjoyed playing the old fallout games, you will enjoy this one, if you like oblivion (people says that fallout 3 is oblivion with guns) you will probably enjoy it too. This game could be better, vats system really takes you out of the fps gaming. I enjoyed fallout by killing EVERYONE.



Effects


Your items, your status and your data

Assault Cube

Intro
So your probably thinking this is some 1.5GB generic FPS that is F2P. You are right on one thing, it is F2P. However, it isn't like most free FPS that seem to be spamming the entirity of the internet. This is a great FPS to sink your teeth into, and there is no huge learning curve to it. It isn't as hard as counter-strike, but it isn't as easy as the COD4 campaign. All it takes is some patience. You might not be amazing straight away, but then again, who is? This game is not a huge download, it is about 48MB to download, and 2MB for an update. Convenience at its best? You won't find another game under 48MB as good as this - I bet you won't even find a game under 48MB except Tibia.

Gameplay
You are a soldier, who has a gun, and you shoot people. You die, and you respawn - that is the general happenings of an FPS. In this, however, shooting people is fun. It is fun because the maps are laid out well. You have the choice of four guns, which take a while to get used to. It is certainly annoying when your team kills you, when your on a good kill streak. TEAM KILLING IS ALLOWED! AH! I don't know how many times I have screamed because somebody ON MY TEAM has shot me with a sniper. Or I have respawned along with another team mate, and he weakens me with an Assault Rifle - major aggro between us. You play in a large variety of maps. The game starts to get boring soon, because there are four weapons, and there is only so many times you can kill a person a certain way and go, "Woah". The game also starts to get annoying when there are dual pistols, and body armour scattered around the map - why not put them as selectable weapons for you to choose? Rather than going around the map with your pistol, and somebody has found dual pistols around the map, which they will obviously kill you with! Annoying.
Presentation
The graphics aren’t the best in this game and probably the reason that the game is not well known. The character models act unrealistic and the graphics are poor but to be honest it doesn’t matter. If I wanted nice graphics I would buy COD 4 and drool over them like some fat guy from an animated series. Maybe im being harsh, you have got to remember it is a free game and it’s not what most gamers are use to. The graphics are good and are just enough for you to get by with and even more on some occasions and you have got some nice light features and sometimes if you squint it is realistic. To the sound, the sound on this game is not really worth mentioning but it is just like the graphics poor, most of the time there so bad its funny for example the death noises. One thing that I do like is if you press v (default controls) and 1 you have a wide selection of team commands narrated by the retarded cousin of the Scout out of Team Fortress 2 . It can get annoying when someone spam’s it but that doesn’t happen that much, also it can be hilarious when it says sorry. Overall I like the graphics and it’s always nice and neat and there’s no texture popping but on the other hand you can see the sky is just slapped on there and you just want better.

Guns
There are four guns in this gun, as I have mentioned a lot of times. A shotgun, an assault rifle which is amazing, a submachine gun, which is completely USELESS, and a sniper, which is the thing that gets you a lot of kills. It is a killing machine. It is possible to kill three people with one sniper bullet - I pulled it off once. It was a proper jaw dropping moment. The only problem is that it is really easy to get kills. One sniper bullet to any part of the body, or just a few taps of the assault rifle. The game needs more guns. There are just a mass of people who use the sniper and just run around with it, and don't think tactically. They usually run into a firefight with a guy with an assault rifle, and just keep jumping around tapping the left mouse button. Classic sniping is much more fun, especially hitting them in the head... good times - good times.


Maps/modes
Maps and modes is what this game really succeeds in, you have some great maps which are perfectly balanced and the modes are solid and has one shot one kill that really tests your sniping abilities. There are some odd maps but most really shine in this engine. There is some odd item placement and sometimes you’re not sure if you’re safe or not which can be a bit off a pain. Firstly the modes, the modes are all pretty average and there are only 3 main ones that people play. Team deathmatch, CTF and my personal favourite one shot, one kill. One shot, one kill puts you into a team deathmatch or a regular deathmatch with a sniper and a knife. The thing is you only have 1/100 health and if you get hit your dead, one shot. It can be quite annoying and linear but if the host chooses a good map its buckets of fun. Talking of maps, maps are very good in this game and the original ones are fun and with the editor have lost of possibilities. Some people have made some really weird maps and some are just plain cool. These two elements make this game great and really fun to play.

Verdict
So as we come to the end of this review as we hear the music play just like how an Assault Cube game ends. No but seriously Assault Cube is a game you should download and if you don’t like it just delete from your computer, simple. It’s a good game and you should download it and don’t worry about the graphics or the lack of guns. It’s a solid game, see you on the cube!

DotA AllStars v6.56 AI Plus Rev. 1

Wednesday, November 5, 2008

Dota 6.56 AI official from BMP is ready for download ,if you want play with Lastest dota AI, it is DotA 6.56 AI 1.52 rev 1 just click the link to download the DotA 6.56 AI 1.52 rev 1

DotA Allstars 6.56 AI+ 1.52 Revision 01
---------------------------------------

* Improved various different areas of the terrain
* Fixed a very old exploit that was recently discovered with Roshan
* Fixed a rare bug that could cause revives to malfunction
* Some performance improvements
* Tweaked Sentinel and Scourge tower bounty sharing mechanism slightly

* Improved Magic Stick a little
* Slightly reduced gold cost on Dust of Appearance
* Decreased Assassinate cooldown from 30/20/10 to 20/15/10 seconds
* Slightly Improved Death Prophet's base movement speed
* Improved Lucifer's cast animation point
* Lowered Admiral Proudmoore's starting Strength
* Slightly reduced slow duration and increased manacost on Torrent
* Tweaked the scaling of Tidebringer's AOE
* Nerfed Untouchable a bit

* RD selection area now becomes unexplored after the pick phase is over
* Terrain and Minimap elements are now visible at the start by default
* Fixed using courier's Drop Item ability to drop Runed Bottle and items in cooldown
* Moved the Tavern locations


This is a port of RGB's AI+ v1.52 (originally written for DotA Allstars 6.48b).

It behaves the same as the original AI, and has only been updated to account for balance changes, new item recipes, and most new features. As such, some new content does not work fully with the AI yet.

THERE IS NO AI FOR LIFESTEALER, INVOKER, CLOCKWERK GOBLIN, ADMIRAL PROUDMOORE OR WINDRUNNER. THEY WILL GET ITEMS BUT WILL NEITHER USE NOR LEARN THEIR SKILLS.

Known bugs with AI:
-AI don't properly react to -nb, -nm and -nt modes
-Some exploits that should have been fixed are still in the game...just don't use them. If you really want to cheat against AI, just use -test

Some commands have yet to be implemented properly:
-ah
-afk
-kickafk
-rd (the new one in 6.53, -rd is in the game but done the same way pre-6.53)
-cm

Additionally, I have added two Fun Taverns in the lower right corner. Currently includes fifteen legacy heroes (possibly more in the future): Old Invoker (6.12b), Old Lifestealer (6.48b), Old Silencer (6.12b), Gambler (6.06), Old Morphling (5.84b), Old Stealth Assassin (5.84b), Old Pudge (5.51), Old Chen (5.64), Old Medusa (5.84b), Void Demon (3.0d), Rider (5.72), God of Wind (6.01), Flame Lord (5.51), Avatar of Vengeance (6.32b), and Astral Trekker (3.0d).

To access the fun taverns, type -fun within the first 15 seconds of the game. Note that Fun Tavern heroes do not have AI scripts and will not buy items or use/learn skills.

Changelog:

Rev. 01
=======
-First update to 6.56
-AI Keeper of the Light properly learns and uses reworked abilities (but not new Spirit Form abilities)
-AI Enchantress properly learns and uses reworked abilities
-Updated item costs for AI purchasing routine
-Modified -pe routine to account for new Circle of Power locations
-Death Match and Mirror Match now work properly
-Fixed Purge (Old Medusa/Old Chen) to properly remove God's Strength and Insatiable Hunger
-Rewrote Tidebringer to prevent crashes with AI

*Unofficial fixes
-Added a fix for Meepo respawning with Aegis
-Added Windrunner to Intel hero array (addresses a bug with -sd, -ai, -as, -aa, and Inner Vitality)
-Cleaned up the way the bufftip levels for Blur
-Fixed Torrent debuff icon
-Fixed some typos (Eye of Skadi Ranged, Recall, Burst, Courier Shield, Captain CoCo's Rum)

6.56 Port of AI+ and -fun content by BuffMePlz.


DotA 6.56 AI+ 1.52 - DotA Allstars v6.56 AI Plus 1.52 Revison 1
Dota-Allstars 6.56 AIPlus v1.52 Revision 1 via MediaFire
Dota-Allstars 6.56 AIPlus v1.52 Revision 1 via MegaUpload
Dota-Allstars 6.56 AIPlus v1.52 Revision 1 via Rapidshare

Symantec Norton Antibot The Latest In Norton Computer Protection Software

Monday, October 27, 2008

It seems like every other month a new “program” comes along to make our lives that much easier. For example, first we could bookmark favorites, and then RSS feed them, and then came widgets and now “bots” which are robots that do a lot of our computer work for us in the background. Examples of friendly bots are weather bots, game playing bots, instant messaging and my favorites are those on AOL Instant Messenger which do all kinds of functions for me like shop, find movie times and even give updates on the Wall Street Journal.


Unfortunately not all bots were created “equal.” Some are friendly and some are not. The ones that are not friendly can be a form of malware that allows control of your computer to be released, providing hackers with the opportunity to access your information and spread harmful bots to others. This type of computer virus can then be used to spread spam and commit various types of identity theft and other online fraud.

So with new threats to our computers and information, new methods of protection are required. One of the oldest and most well known software protection designers has recently released a new protection program, Symantec Norton AntiBot. This is a software product designed to prevent the hijacking of one’s personal computer by bots and uses the bots on design programs against them, to located and destroy them.

Many people already employ some form of protection on their personal computer, such as increasing the protection level from internet information to “high.” But these cannot detect some of the most recent bot programs and may not be the most efficient means of information protection, especially with the Internet being used more and more frequently for online shopping, ticket purchases, travel and other “high risk” activities.

A more effective method of detecting and eliminating threats caused by bots is to install software designed specifically to detect, destroy and prevent bots from having access to your computer. With Symantec Norton AntiBot software, protection against bots is enhanced several times and the threat of bot attack is greatly diminished. It’s program protects against bots by blocking bots from entering your computer through downloads and e-mail attachments (two of the common ways bots enter a personal computer), checking for any unusual behavior on your personal computer and eliminating it, and detecting malicious bot software at all levels; keeping your personal, financial and credit card information safe and stopping identify theft before it can occur.

Because bots operate in the background and are not detectable by antivirus or antispyware programs, many computer users are completely unaware that their personal computer has become infected. Many problems caused by bots go undetected until it is too late. Warning signs that your computer may have been accessed include: slowness of computer speed and unusual or irrelevant error messages. However, many times com these symptoms are sporadic and computer users will take little notice. Many people will continue to use their personal computer, unaware that bots have hijacked their personal computer and are slowly at work; looking for credit card numbers, passwords, and logon information which can be used for identity theft and in committing other types of online crime. This program scans your personal computer on a continuous basis, closing the gaps that could allow bots to infect your personal computer and better ensuring that bots do not invade and gain control.

The use of Symantec Norton AntiBot to determine what a harmful or useful bot and allows you to continue using those bots you love and have come to depend on for information and services. It can be used in addition to several other antivirus and antispyware programs. Its compatibility is not limited to only Norton products.

The cost of this software is $29.95 for one year of service. It was awarded PC Magazine’s Editor’s Choice Award (2007) and underwent rigorous testing which included using AntiBot on computers with existing threats as well as allowing threats to try to access the computer after installation.

With the growing threat of identity theft and credit card fraud Symantec Norton AntiBot offers an additional level of protection needed to combat the threat of bots and prevent them from turning one’s personal computer into a robotic that turns into an instrument of destruction to both your personal and financial well-being.