If you have played the previous series, playing this, you’ll probably end up with a question like this: “is this what I expected?” well actually no, the game has almost the same story with the previous ones, and fallout 3 has some minor problems, but lets take them all one by one.
Starting the game, you’ll feel it real, playing as a child, as a teen and as an adult, in encounters every time you succeed a vats finishing shot your enemies’ heads pop-off or you dismember them and so on, while attempting a skill(like hack) you actually attempt the skill in a “mini-game” you actually do something and take the risk on your own, and if you fail you can’t try again (except if you have a certain perk), the graphic are cool. Your mission is to find your father, who is a runaway citizen from vault 101 which human created to keep them safe from radiation, no one would enter or leave vault 101. Following your dad you end up in a huge wasteland, wondering around and ask information about your dads’ position. You’ll enter in many towns, you chose to help people (good karma) or harm people (bad karma), but the problem is: IT DOESN’T MATTER IF IT’S A GOOD KARMA OR BAD! You can actually change your karma in an instance just by doing some minor repeatable quests, so the whole karma system is ****.
Out in the wastelands you’ll encounter random enemies. So you have this first person view or third person view, you aim and shoot, and there is the V.A.T.S. system. A system that by pressing one button you stop the time, and you have the ability to choose certain parts of your enemy (like torso, head, arms), select how many times you want to hit, and then the computer takes the control of your player and it takes the shots for you. The slow motion graphics and the zoom and the nice point of view actions is something fascinating, but imagine in a fps game the special combat action is to freeze the time and to leave the computer do everything, and yes computer has a better change of hitting the target, and I think it will increase the possibility of a critical strike. And the item system, while encountering enemies you can press another button, and the time stops AGAIN, you can heal yourself, buff up yourself, change weapon, and there you go! a new look.
Ok the items, the majority of the items are useless pieces of junk but most of them are very expensive from ashtrays to conductors. When you kill an enemy, you can take everything from them and then you can violate their bodies, but anyway, you have a weigh capacity, and after killing 5 raiders, you are full and you walk really slow and you can’t fast traveler to a city, so you have to throw something, go back to the city, store the items, come back and take the others, this is NOT fun. Then you probably say “why hell you take those items” well if you won’t take them you’ll have no money to repair, buy ammo, etc. From the other hand the game allow you to kill anyone, you can actually massacre the whole city and take EVERYTHING but you will lose karma (something you don’t care) and you lose quest (= a huge amount of exp).
Skills and perks, skills are essential, and as a good role-playing game you’ll have to choose 3-4 main skills to advance. You can choose to use small guns and hack computers, picklock and science and the list goes on, but you can’t have them all balanced, actually the game always has 2-3 options, like if you can’t picklock the strongbox, you can hack the computer and unlock it from there, and if you have balanced skills then you will end up doing nothing. You can choose one perk per level, perks is like feat in D&D something bonus, basically more skill points. Perks can lead to a good combination of perks and skills mixed up, there is a good amount of perks for every type of a character you wanna be.
Npc and every day life, THEY ARE TERRIBLE, you can actually go to everyone’s house and steal anything you want in front of their own eyes, and they will do nothing to stop you, and then you talk to them and they are like “hey my friend, did you find your dad yet?” not to mention the pickpocket thing, the assassination, you can almost kill one by one each citizen in a town and citizens DON’T CARE about it. And your enemies are like 3 types? There are super mutants, orcs in rpg language, raiders, bandits in rpg language and some annoying radiation **** “animals”.
My personal opinion is that after playing a while, its kind of feels like a routine, encountering the same enemies, talking to the same voices, visiting the same wasteland fields. And the worse is that the game has NO bosses, there are some mini bosses whom you’ll enjoy, but there are no main bosses, and I was waiting for a great boss and I saved all my nukes, just to find NOTHING. Fallout 3 has some absolutely pointless and stupid skills, imagine a wasteland full of creature with radiation, and there is Jackie Chan trying to save the world?! With what kind of logic would a man fist fight some gigantic mutants, or gargantuan ants FULL OF RADIATION, and not only the idea, but each mutant has a MINIGUN with him. Or there is melee weapon skill, almost the same thing, but there are no good melee weapons in fallout 3, there are some kind of swords, but then you’ll come up with a common weapon called the ripper, which is more effective than any other sword. And the ripper (a one-handed chainsaw sword) strikes so fast, that the melee skill is USELESS. The game tried to put music, which sucks btw, and the music never change, you’ll go into combat, you will go fatal life but the music remains the same, something in modern gaming is bad. To sum up, if you enjoyed playing the old fallout games, you will enjoy this one, if you like oblivion (people says that fallout 3 is oblivion with guns) you will probably enjoy it too. This game could be better, vats system really takes you out of the fps gaming. I enjoyed fallout by killing EVERYONE.
Effects
Your items, your status and your data
Fallout 3 - PC - Xbox 360 - PS3
Saturday, August 29, 2009
Posted by GAFNER
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